8/21/2023 0 Comments Last bastion bgg![]() Anyway, Carcassonne is one of the most successful games in recent years, and has spawned many expansions, and even some stand alone games ( The City, Hunters&Gatherers, The Caste). I guess it was a wiser choice as well, marketwise □ There are more people who enjoy the puzzle aspect than conflict games. So that was the main aspect, to puzzle this landscape and build up together an area for the people. It was not so important for me, how the crusade went on, but I was impressed by the unique landscape of the Languedoc with the fortified cities and castles. I also like games of building without war between the players – this was my aim with Carcassonne. I myself like conflict games – especially those with many plastic figures (like the old Shogun from MB or History of the World (AH) – but also the mix of elements and development (civilisation, age of renaissance,…). How do you get from that to a nice and peaceful game like Carcassonne?! I guess most people would have come up with a game with a high level of conflict… How do you feel about conflict based games? These crusades also led to the medieval inquisition, which is another dark chapter in European history. Wow! The Albigensian Crusade was launched by the catholic church against the cathars and is probably the most violent and bloody in European history an estimated 1 million people killed over 20 years. Then I tuned a little bit with the tiles: the balance of the quantity of city-parts, ways, crossings, so that an interesting gameplay could work. So I worked to make it more intuitive and came to the existing form of the game. The game was a little bit more complex in its first versions, but I was interested in making a game with simple rules, but a little strategic touch. So the idea came on this journey, to develop a game, which imitates the growing of the cities and castles. Especially Carcassonne is a very impressive middle-aged city with two rings of fortified walls and a symbol of resistance (it needed a very long time to conquer). So the whole Languedoc (the area in France) is full of these fortified cities and castles. Montsegur was the last bastion and the last of many pyres. So the first station was Beziers, where thousands of inhabitants were slaughtered, then to Narbonne, Carcassonne and many other castles and fortified cities, which all were besieged and surrendered. I was rather interested in this dark chapter of Christian history, because this was an even more perverse idea for crusades – a war of Christians against Christians in a shockingly brutal way. we followed the way and the tracks of the crusade against these people in the middle age. It was a trip in the tracks of the Cathars in the south of France. The idea for the game came up on a journey. Apart from that I also believe it’s a smart move by the more established digital game publishers to release board games on a digital platform it’s so much cheaper than developing and programming a true digital game! And the potential might be very lucrative.Īnyway, could you tell us a bit more on how you came up with the idea for Carcassonne? Releasing the board games on other platforms could give the games a new audience and very well help build the recognition of the games for gamers that usually don’t play board games. In this way they will benefit the boardgames and can establish it – also if you use online-platforms with many boardgames to choose (or to test) – like brettspielwelt or others… the player himself could benefit by these possibilities. ![]() So the digitalized versions of games are an addition to the original board game in my opinion. Personally I will always prefer the concrete haptic material and I think, many other players do the same. It is more a chance for boardgame-players, to train or to play games, if there are no other players. If it really is so important for the boardgames – I don’t know. We can already observe this in the trends, but I also see this as a possibility of testing for publishers in new medias. And how do you think this will benefit the board games? So you think this will be more common in the future? I mean both Carcassonne, Settlers, Ticke to Ride and others have now also been released on digital formats. Your most successful game so far is Carcassonne, which apart from numerous expansions has also made it’s way into the digital world.
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